10 years, 10 months ago
Highlights
Well, for the Texture preview you can use WPF builtin functionality, link here: http://www.dotnetperls.com/image-wpf That does away with one device Unfortunately I n…
10 years, 10 months ago
11 years, 1 month ago
Hi there, I have a legacy texture 2d in the one of these formats: 8bppIndexed, 16bppArgb1555, 16bppRgb555, 24bppRgb How I can use DirectX11 to show them? Thank you…
11 years, 1 month ago
Hi there, I am use SharpDX 2.6.3.0. My application is working fine for me (Windows 7) but fail for other man (WIndows 10): "The application requested an operation that de…
11 years, 1 month ago
Hi, I have a DDS CubeMap texture in the memory: 64x64, depht: 1, mipmaps: 7, format: BC3_UNorm_SRgb. It's stored as 6 * 7 data blocks. I trying to create a…
11 years, 2 months ago
Latest Activity
See all in DiscussionsWell, for the Texture preview you can use WPF builtin functionality, link here: http://www.dotnetperls.com/image-wpf That does away with one device …
10 years, 10 months ago
Hi there, I have a legacy texture 2d in the one of these formats: 8bppIndexed, 16bppArgb1555, 16bppRgb555, 24bppRgb How …
11 years, 1 month ago
Solved! Thank you! protected static DeviceCreationFlags GetDeviceCreationFlags() { &
11 years, 1 month ago