10 years, 5 months ago
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Why are you using pushconstants for the matrices directly, if you intend to change them? Alternative is to use UNIFORM_BUFFER_OFFSET for example or use a pushconstant tha…
10 years, 5 months ago
10 years, 7 months ago
10 years, 7 months ago
Hi, does it fit the renderpass semantic? for the OIT recording, would say no. The render passes are mostly designed to provide easy access of a previous pass output. Acce…
10 years, 7 months ago
Would not generalize the choice of one vendor to drop 24-bit mode, for the future of all other GPU vendors.
10 years, 7 months ago
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See all in DiscussionsWhy are you using pushconstants for the matrices directly, if you intend to change them? Alternative is to use …
10 years, 5 months ago
Hi, does it fit the renderpass semantic? for the OIT recording, would say no. The render passes are mostly …
10 years, 7 months ago
Would not generalize the choice of one vendor to drop 24-bit mode, for the future of all other GPU vendors.
10 years, 7 months ago