7 years, 6 months ago
Highlights
7 years, 6 months ago
It works now Short explanation: Broken joint values in vertex buffer. Long explanation: I checked multiple times if my joint or weight values from the glTF2 file were correct. I…
7 years, 6 months ago
I'm trying to implement skeletal animation from a glTF2 file with a very simple rigged model. https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/RiggedSimple It…
7 years, 6 months ago
Hello, for some tests i used D3DX11CreateShaderResourceViewFromFile and everything worked fine. In the future i want to pack all my images in a container form…
10 years, 10 months ago
Hi, I am working on a multiplayer card game and thinking about how I handle the login. The connection to my backend happens automatically. When creating a new acco…
11 years, 1 month ago
Latest Activity
See all in DiscussionsIt works now Short explanation: Broken joint values in vertex buffer. Long explanation: I checked multiple times if my joint …
7 years, 6 months ago
I didn't found a "Edit" button so I'm creating a new reply. I changed my Skeleton and SkeletonJoint class so …
7 years, 6 months ago
I'm trying to implement skeletal animation from a glTF2 file with a very simple rigged model. https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/RiggedSimple It has only …
7 years, 6 months ago