19ย years, 11ย months ago
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Community contributions featuredsocket communication is simple on windows platform. i say that simplicity holds true in linux/unix as well. the api is the same. you need to design the i/o in an object-oriโฆ
19ย years, 11ย months ago
20ย years ago
Greetings, Finally the last piece of a high-performance workstation (Intel Core 2 Duo Conroe). Here are the discussions on CPU and graphics card: // CPU http://www.gamedev.โฆ
20ย years, 1ย month ago
Greetings, Planning for a high-performance workstation (Intel Core 2 Duo Conroe). Here is the discussion on the CPU. http://www.gamedev.net/community/forums/topic.asp?topicโฆ
20ย years, 1ย month ago
Greetings, Long time no see! What are some of the most powerful, high-performance (speed and multitasking) workstation CPUs (32bit, 64bit) present to end-2006? Most of my time iโฆ
20ย years, 2ย months ago
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See all in Discussionssocket communication is simple on windows platform. i say that simplicity holds true in linux/unix as well. the api is โฆ
19ย years, 11ย months ago
as you look at low-level development tools, you see there are more options. c is even more flexible than c++, โฆ
20ย years ago
i highly recommend Network Programming for Microsoft Windows Second Edition by Anthony Jones and Jim Ohlund.Kuphryn
20ย years ago