I've added a HUD bar which stretches the entire length of the bottom of my screen. However, now my game's camera looks off-center as the bottom obviously is hidden by the HUD.&n…
5 years, 4 months ago
I've added a HUD bar which stretches the entire length of the bottom of my screen. However, now my game's camera looks off-center as the bottom obviously is hidden by the HUD.&n…
5 years, 4 months ago
I'm looking to make a 2D mobile game but want some opinons on what to use for it. I'm mainly a programmer and am comfortable with Unity, but I don't want to sink hours of work i…
7 years ago
9 years, 3 months ago
5 hours ago, samoan62 said: I think you're on the right track. You'll have the normal of the surface in OnCollisionEnter(collision) in collision.contacts, in contact.normal. Jus…
9 years, 3 months ago
I'm trying to implement a wall jump but I don't know what the best way to go about doing it is. Specifically, I don't know how to deal with the collision between the player and…
9 years, 3 months ago
I'm starting to learn Unity and how to create movement in a 3D space within it. I want to create a tight-controlling 3D platformer, with Super Mario 64 being a main example. The…
9 years, 4 months ago
I've added a HUD bar which stretches the entire length of the bottom of my screen. However, now my game's …
5 years, 4 months ago
I'm looking to make a 2D mobile game but want some opinons on what to use for it. I'm mainly …
7 years ago
5 hours ago, samoan62 said: I think you're on the right track. You'll have the normal of the surface in …
9 years, 3 months ago
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