7 years, 6 months ago
Highlights
Hi, I've found this link very helpful: https://www.redblobgames.com/grids/hexagons/.
7 years, 6 months ago
9 years, 3 months ago
In D3D11_Renderer::BeginFrame set render target: m_pDeviceContext->OMSetRenderTargets(1, &m_renderTargetView.p, nullptr); In Triangle::Draw, set primitive topology and ve…
9 years, 3 months ago
Latest Activity
Hi, I've found this link very helpful: https://www.redblobgames.com/grids/hexagons/.
7 years, 6 months ago
In D3D11_Renderer::BeginFrame set render target: m_pDeviceContext->OMSetRenderTargets(1, &m_renderTargetView.p, nullptr); In Triangle::Draw, set primitive topology and vertex-buffer: deviceCont
9 years, 3 months ago