9 years, 3 months ago
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9 years, 3 months ago
I found the problem..... should buy a rubber duck soon. I wasn't correctly adding the indices of the mesh I wanted to add. For people wondering, this is the working function: vo…
9 years, 3 months ago
I'm currently working on a Minecraft-like game ( a world made of blocks ). Until now it seems to be working very fine. But I can feel that the more blocks I'm adding to one worl…
9 years, 3 months ago
So I played around a little bit. This is what I'm doing: void Mesh::AddMesh( Mesh& other, glm::vec3 translation ) { std::cout << "I'm adding meshes." << std::end…
9 years, 3 months ago
9 years, 3 months ago
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See all in DiscussionsI found the problem..... should buy a rubber duck soon. I wasn't correctly adding the indices of the mesh I …
9 years, 3 months ago
So I played around a little bit. This is what I'm doing: void Mesh::AddMesh( Mesh& other, glm::vec3 translation ) { …
9 years, 3 months ago
Right now I'm calling the render function for every cube. I'll try to create a function that puts all the …
9 years, 3 months ago