[1] mentions that Windows 10 introduced "advanced color" mode to DWM/DXGI/Windows.UI.Composition.However it lacks detailed information.[1] https://docs.microsoft.com/en-us/windo…
5 years, 5 months ago
[1] mentions that Windows 10 introduced "advanced color" mode to DWM/DXGI/Windows.UI.Composition.However it lacks detailed information.[1] https://docs.microsoft.com/en-us/windo…
5 years, 5 months ago
9 years, 3 months ago
32 minutes ago, Infinisearch said: Conservative rasterization is what you're looking for. DX12 and 11.3 Exactly. But how do people workaround this rasterization issue before it?…
9 years, 3 months ago
I have a few beginner questions about tesselation that I really have no clue. The opengl wiki doesn't seem to talk anything about the details. What is the relationship between T…
9 years, 1 month ago
I googled around but are unable to find source code or details of implementation. What keywords should I search for this topic? Things I would like to know: A. How to ensure tha…
9 years, 3 months ago
[1] mentions that Windows 10 introduced "advanced color" mode to DWM/DXGI/Windows.UI.Composition.However it lacks detailed information.[1] https://docs.microsoft.com/en-us/windows/win32/direct3darticl
5 years, 5 months ago
I have a few beginner questions about tesselation that I really have no clue. The opengl wiki doesn't seem to …
9 years, 1 month ago
32 minutes ago, Infinisearch said: Conservative rasterization is what you're looking for. DX12 and 11.3 Exactly. But how do people …
9 years, 3 months ago
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