Hi guys, There are many ways to do light culling in tile-based shading. I've been playing with this idea for a while, and just want to throw it out there. Because tile frustums…
8 years, 5 months ago
Hi guys, There are many ways to do light culling in tile-based shading. I've been playing with this idea for a while, and just want to throw it out there. Because tile frustums…
8 years, 5 months ago
Hi guys, I'm writing my math library and implemented some matrix inverse function I would like to share. The SIMD version I got is more than twice as fast as non-SIMD version (w…
9 years, 1 month ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more