8 years, 9 months ago
Highlights
I use Direct3D11 via SharpDX. I don't use the same content, just logic among my windows. This way all windows have their own context, so it gets not corrupted. I want to improve…
8 years, 9 months ago
8 years, 10 months ago
I use a device per window and create my objects out of it. If I close on window I dispose all objects (I hope) and I dispose the device. However, my memory usage seems to keep g…
8 years, 9 months ago
Hey, I have a rather general question. I have several controls that I need to draw scenes to. So far I set up my object structure so that each control has it's own renderer and…
8 years, 9 months ago
I try to draw lines with different thicknesses using the geometry shader approach from here: https://forum.libcinder.org/topic/smooth-thick-lines-using-geometry-shader It seems…
8 years, 10 months ago
Latest Activity
See all in DiscussionsI use a device per window and create my objects out of it. If I close on window I dispose …
8 years, 9 months ago
I use Direct3D11 via SharpDX. I don't use the same content, just logic among my windows. This way all windows …
8 years, 9 months ago
Hey, I have a rather general question. I have several controls that I need to draw scenes to. So far …
8 years, 9 months ago