5 years, 5 months ago
Highlights
mvp stands for ModelViewProjection, so here it's the multiplication of both.
5 years, 5 months ago
5 years, 5 months ago
Hi,I have a complex 3D scenes, the values in my depth buffer ranges from close shot, few centimeters, to various kilometers.For some various effects I am using a depth bias, off…
5 years, 6 months ago
Hi,I have a complex 3D scenes, the values in my depth buffer ranges from close shot, few centimeters, to various kilometers.For some various effects I am using a depth bias, off…
5 years, 6 months ago
I am currently working on a way to display the path agent are going to take on a given scene. The path will be drawn on top of the terrain and have a width which depend on the a…
6 years, 1 month ago
Latest Activity
See all in Discussionsmvp stands for ModelViewProjection, so here it's the multiplication of both.
5 years, 5 months ago
if you want to unproject your screen point to world space you will also need to divide the vector by …
5 years, 5 months ago
I didn't know the reverse trick might give it a go sometime, thanks.I am working on a simulation software for …
5 years, 6 months ago