18 years ago
Highlights
Ok...it probably had something to do with DirectX .x mesh loading, because I pulled out my loading code for that and put it into an external utility that wrote my own binary fil…
18 years ago
18 years ago
For some strange reason my DirectX app doesn't draw all geometry when running in fullscreen. When windowed it works perfectly without any problems. Also, when running fullscreen…
18 years ago
Hi, I'm using AngelScript in a context where multiple threads are simultaneously calling a function in AngelScript. There are very frequent calls, and it could be up to eight th…
19 years, 3 months ago
How does one really go about building a projection matrix? In Direct3D and OpenGL there are various functions for building them, but how does one do it in software? An…
22 years, 1 month ago
Latest Activity
See all in DiscussionsOk...it probably had something to do with DirectX .x mesh loading, because I pulled out my loading code for that …
18 years ago
Works fine with the reference driver. No problems at all. But maybe whatever I'm doing is overflowing somewhere, and the …
18 years ago
For some strange reason my DirectX app doesn't draw all geometry when running in fullscreen. When windowed it works perfectly …
18 years ago