7 years, 5 months ago
Highlights
So basically I would allocate a vertex buffer with a large size, and update it with new vertex data each time the drawLine function is called?
7 years, 5 months ago
Hey, I recently started moving my engine over to Vulkan. Everything's going smoothly, but I'm having some trouble figuring out how to get debug drawing for Bullet to work. Would…
7 years, 5 months ago