8 years, 6 months ago
Highlights
On 6/4/2018 at 6:51 PM, Scouting Ninja said: You can offset rotation by using Sin and Cos and you can offset location by making a new vector from the old one with the offset add…
8 years, 6 months ago
8 years, 6 months ago
Hi everyone,I got stuck with my approach to aiming down sights. I've set up my first person arms mesh to be a child of the camera. Added a socket on the right hand of the skelet…
8 years, 6 months ago
8 years, 6 months ago
8 years, 6 months ago
Latest Activity
See all in DiscussionsOn 6/4/2018 at 6:51 PM, Scouting Ninja said: You can offset rotation by using Sin and Cos and you can …
8 years, 6 months ago
1 minute ago, Scouting Ninja said: That explains it. If you want to do it this way it is often …
8 years, 6 months ago
Socket rotation is in parent bone space. It has to be converted so it can be applied to the first …
8 years, 6 months ago