6 years, 1 month ago
Highlights
Community contributions featuredAll I can say is: run a debugger and check why a block that shouldn't be skipped is skipped anyway. Debugging this is not trivial, but if you try generating a “simple” case, it…
6 years, 1 month ago
6 years, 1 month ago
Has anyone ever tried to draw with one of the D3D11_PRIMITIVE_TOPOLOGY_XX_CONTROL_POINT_PATCHLIST primitive topologies, when only a vertex, geometry and pixel shader are active?…
8 years, 1 month ago
6 years, 1 month ago
Jman2 said:As you can see the direction has kind of a precision error? looks like z fighting kind of not sure why its occurring though, id expect some smoother transition than l…
6 years, 1 month ago
Latest Activity
See all in DiscussionsAll I can say is: run a debugger and check why a block that shouldn't be skipped is skipped anyway. …
6 years, 1 month ago
Jman2 said:As you can see the direction has kind of a precision error? looks like z fighting kind of not …
6 years, 1 month ago
Jman2 said:I need to correctly get how many samples to take between lastT and t as they vary in size …
6 years, 1 month ago