8 years, 6 months ago
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2D Tile Map Rendering (C++ w/ SFML)
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i guess method 2 it is, i have some ideas on how to minimize the tile looping each frame, thanks guys
Forum Reply
i guess method 2 it is, i have some ideas on how to minimize the tile looping each frame, thanks guys
8 years, 6 months ago
Hi Forum, in terms of rendering a tiled game level, lets say the level is 3840x2208 pixels using 16x16 tiles. which method is recommended; method 1- draw the whole level, store…
8 years, 6 months ago
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