7 years, 9 months ago
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?sorry, I didn't see ^^' It works now, thank you for your time :)
7 years, 9 months ago
7 years, 9 months ago
Hi everyone I've been asked to do 3D dental animations, but as I'm not a 3D professional, so I don't really know how to price it. It's going to be a 30s animation, with teeth, g…
7 years, 9 months ago
Hi everyone, I need to pass a texture to a compute shader. When I create the root signature for my compute shader, I get an error message from the debug layer : D3D12 ERROR: ID3…
7 years, 9 months ago
Hello everyone, I have a little question about depth resource and D3D12. I need to have mip levels of the depth buffer(as described in some SSR techniques). What I thought I cou…
7 years, 10 months ago
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See all in DiscussionsHi everyone I've been asked to do 3D dental animations, but as I'm not a 3D professional, so I don't …
7 years, 9 months ago
?sorry, I didn't see ^^' It works now, thank you for your time :)
7 years, 9 months ago
Thank you for your answer. No I didn't, I use _countof to set the number of root parameters. It wouldn't …
7 years, 9 months ago