7 years, 2 months ago
Highlights
When you assign rigid by rigid = GetComponent<Rigidbody>(); You get existing instance, the instance of Rigidbody was created by Unity in Editor when you added the Rigidbod…
7 years, 2 months ago
7 years, 7 months ago
8 years, 3 months ago
Quote Now what I don't understand is if rigid is already declared as the type Rigidbody why does it have to be assigned via GetComponent? So, if you declare a variable of type R…
7 years, 7 months ago
7 years, 11 months ago
Latest Activity
See all in DiscussionsWhen you assign rigid by rigid = GetComponent<Rigidbody>(); You get existing instance, the instance of Rigidbody was created by Unity …
7 years, 2 months ago
Quote Now what I don't understand is if rigid is already declared as the type Rigidbody why does it have …
7 years, 7 months ago
Besides the docs I sent before, I'd check: - if this event is really not called at all (with Debug.Log …
7 years, 11 months ago