6 years, 7 months ago
Highlights
Community contributions featuredhttps://www.swiftless.com/tutorials/opengl/camera3.html
6 years, 7 months ago
7 years, 5 months ago
Hello everyone. I need help with my problem. In my framebuffer (deffered shading) I have my light attachment, albeto, normal and also my shadow mapping. In my "finalshader" I co…
7 years, 5 months ago
Hello everyone. I was studying and implementing a shadow mapping, then I had some doubts, for example: In my study (and everyone I saw in the tutorials) the distance is very sho…
7 years, 5 months ago
Hello Everyone. I was following the learnopengl site tutorial and then and then I changed the rendering way. However, I can not now apply shadow mapping to my scene. The form of…
7 years, 5 months ago
Latest Activity
See all in Discussionshttps://www.swiftless.com/tutorials/opengl/camera3.html
6 years, 7 months ago
in fact, the sunlight is in the shadow mapping calculation, which is now in the pointlight shader. My pointlight shader …
7 years, 5 months ago
46 minutes ago, ChuckNovice said: The simplest way to fix it is to bring your ShadowCalculation function and the shadow …
7 years, 5 months ago