7 years, 10 months ago
Highlights
7 years, 10 months ago
it is this part: static bool LoadGraphicsEngineOpenGL(GetEngineFactoryOpenGLType &GetFactoryFunc) { GetFactoryFunc = nullptr; std::string LibName = "GraphicsEngineOpenGL_";…
7 years, 10 months ago
I have been able to build correctly with mingw 8.3.0. Tutorials and Samples work fine. But when intregrating with my project, I get following: warning: Failed to load GraphicsEn…
7 years, 10 months ago
7 years, 10 months ago
Many thanks ? I must say I am a bit surprised that it compiles that much slower. I have never experienced MinGW being slower, quite the the contrary in fact, it is typically fas…
7 years, 10 months ago
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See all in Discussionsit is this part: static bool LoadGraphicsEngineOpenGL(GetEngineFactoryOpenGLType &GetFactoryFunc) { GetFactoryFunc = nullptr; std::string LibName = "GraphicsEngineOpenGL_"; #if _WIN64 LibName += …
7 years, 10 months ago
I have been able to build correctly with mingw 8.3.0. Tutorials and Samples work fine. But when intregrating with my …
7 years, 10 months ago
Many thanks ? I must say I am a bit surprised that it compiles that much slower. I have never …
7 years, 10 months ago