7 years, 10 months ago
Highlights
4 hours ago, lawnjelly said: With this TCP limitation I'd be wondering how statistically often you do get dropped / out of order packets in modern connections (especially wirele…
7 years, 10 months ago
7 years, 10 months ago
Hello, I've setup a basic entity interpolation for a multiplayer game and everything works ok. Currently I'm trying to improve it for bad connections with packet loss. The game…
7 years, 10 months ago
7 years, 10 months ago
52 minutes ago, hplus0603 said: First, you need to estimate the time on the server. When the first packet arrives, you will set an offset; if a lot of packets arrive "way early"…
7 years, 10 months ago
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See all in Discussions4 hours ago, lawnjelly said: With this TCP limitation I'd be wondering how statistically often you do get dropped / …
7 years, 10 months ago
52 minutes ago, hplus0603 said: First, you need to estimate the time on the server. When the first packet arrives, …
7 years, 10 months ago
Thank you for response. Can you elaborate one more thing? Imagine a situation when the very first packet gets lost/resent …
7 years, 10 months ago