3 years, 8 months ago
Highlights
Community contributions featuredJoeJ said:Your game looks like you might use BSP trees for the levels?Currently I am not. I'm loading the meshes in and drawing each one (with some simple batching of unique mes…
3 years, 8 months ago
3 years, 8 months ago
I've been working on a simple fps game which uses a custom c++/opengl engine for some time now [link to youtube video]:I've reached a point where I need to decide what the best…
3 years, 8 months ago
I have recently been researching authoritative servers and slowly piecing together the various components I will need to start implementation. One thing that I seem to be hung u…
3 years, 11 months ago
Would anyone happen to know how subscription payments are handled if your game is on Steam? I know steam takes 30% of sales revenue…but how do subscriptions work? Are third part…
4 years, 4 months ago
Latest Activity
See all in DiscussionsJoeJ said:Your game looks like you might use BSP trees for the levels?Currently I am not. I'm loading the meshes …
3 years, 8 months ago
Was able to get a proof of concept working in my engine with minimal effort. Now I'm working on figuring …
3 years, 8 months ago
@JoeJ This is excellent information! Thank you ?. Reading up on “Valves Ambient Cube” at the moment.**EDIT**Found the following pdf …
3 years, 8 months ago