7 years ago
Highlights
It seems to me that the GDI is slow when I try to do Invalidate rectangle every pass through my main loop. When I just update the screen when I press a key, thus far with simple…
7 years ago
7 years, 1 month ago
I am writing a software renderer for fun/education. I have been using the Windows GDI with SetPixel to draw pixels, but it seems too slow. I have discovered that Direct2D and Di…
7 years ago
I am, for my own entertainment, planning to create a software based rendering engine. I've done this in the '90s. In the old days, the details of doing 3d graphics from scratch…
7 years, 1 month ago
sk8beast, the more I look into it, the more I think you are right. OpenGL seems unsuited to simply writing RGB values directly to a frame buffer. My only apprehension to using t…
7 years, 1 month ago
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See all in DiscussionsIt seems to me that the GDI is slow when I try to do Invalidate rectangle every pass through my …
7 years ago
I am writing a software renderer for fun/education. I have been using the Windows GDI with SetPixel to draw pixels, …
7 years ago
sk8beast, the more I look into it, the more I think you are right. OpenGL seems unsuited to simply writing …
7 years, 1 month ago