7 years, 3 months ago
Highlights
7 years, 3 months ago
Okay, so this is now fixed... I was ignoring the fact that we use reversed depth in our engine (moving to a new huge project without knowing what's going on in it exactly is def…
7 years, 3 months ago
Hello, I have been exploring the possibility of switching from using PCF to either VSM or EVSM for my shadow maps. I have it all working at the moment, however I am running into…
7 years, 3 months ago
So a quick update on my problem, it does seem to be a problem with the testing function. Judging from the results, the depth range of the occludee and the occluder seem differen…
7 years, 3 months ago
7 years, 3 months ago
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See all in DiscussionsOkay, so this is now fixed... I was ignoring the fact that we use reversed depth in our engine (moving …
7 years, 3 months ago
So a quick update on my problem, it does seem to be a problem with the testing function. Judging from …
7 years, 3 months ago
Hi Matt, So for the EVSM I do the following during filter pass: Horizontal compute blur: Read from source shadowmap …
7 years, 3 months ago