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7ย years, 1ย month ago
Did you try moving the call to "coll_plane_one()" up? coll_plane_one(); if (collision_flag == true) { drawcollision_one(); } I'd be equally curious if replacing that portion witโฆ
7ย years, 1ย month ago
7ย years, 1ย month ago
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See all in DiscussionsDid you try moving the call to "coll_plane_one()" up? coll_plane_one(); if (collision_flag == true) { drawcollision_one(); } I'd be equally โฆ
7ย years, 1ย month ago
Based on the code you're showing above, you're checking whether "collision_flag" is true before you call the "coll_plane_one" function, which โฆ
7ย years, 1ย month ago
Eep, I'll do my best. ? Updating your game state is where you're changing all the variable values... Changing the โฆ
7ย years, 1ย month ago