5 years, 5 months ago
Highlights
It is defined at the bottom of the code, and is called from WM_PAINT. This function blits the double buffer to the screen. The program fades a bitmap in and out using a loop. I'…
5 years, 5 months ago
5 years, 7 months ago
Before I begin, I should mention that this code was not written by me, but it does what I need. I've only read a little about DIB's and was experimenting with some different exa…
5 years, 5 months ago
While testing my program, I've discovered an annoying issue that I have not been able to fix. When another applications window is being dragged over the my window, the title bar…
5 years, 7 months ago
I've got a struct which contains a HBITMAP and want to be able to access the bitmap by it's handle from the array, but I have not been able to using GetObject in WM_PAINT. The p…
5 years, 7 months ago
Latest Activity
See all in DiscussionsIt is defined at the bottom of the code, and is called from WM_PAINT. This function blits the double buffer …
5 years, 5 months ago
Before I begin, I should mention that this code was not written by me, but it does what I need. …
5 years, 5 months ago
@EndurionI've read elsewhere that GetDC/ ReleaseDC can be used instead of BeginPaint/ EndPaint. Earlier, I was using static controls for …
5 years, 7 months ago