6 years, 4 months ago
Highlights
Im using CRTP as it seems valid for now, all this was for a future implementation and my “pools” are contagious blocks of data but if i have a script that wants to grab a compon…
6 years, 4 months ago
6 years, 4 months ago
Hi, i have been trying to implement RTTI for a while but haven't found a good solution. Ideally the interface should revolve to asking via a static call:T::GetTypeID();I have tr…
6 years, 5 months ago
So i have been struggling with this for many years and haven't seen a solution that provides the right complexity (implementation/extension) and performance when it comes to man…
6 years, 5 months ago
LorenzoGatti said:karlmar said:APlayer* player = static_cast(otherActor);if(player) { player->HealthComponent.ApplyDamage(50); }This kind of code means that, earlier, you dec…
6 years, 4 months ago
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See all in DiscussionsIm using CRTP as it seems valid for now, all this was for a future implementation and my “pools” are …
6 years, 4 months ago
LorenzoGatti said:karlmar said:APlayer* player = static_cast(otherActor);if(player) { player->HealthComponent.ApplyDamage(50); }This kind of code means that, earlier, you decided to forget what …
6 years, 4 months ago
@Alberth RTTI is required as Enttiies are constructed from components, weather its Component Entity Architecture or ECS somewhere the type …
6 years, 5 months ago