3 years, 9 months ago
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Published work featured@bryant5 Instead of calling the physics update with the time between frames (dt). Create a loop to call the physics n times with a fraction of the time (dt/n) (Sub-stepping). Th…
3 years, 9 months ago
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See all in Discussions@bryant5 Instead of calling the physics update with the time between frames (dt). Create a loop to call the physics …
3 years, 9 months ago
@bryant5 I have experienced similar issues when acceleration is high or the step time is high, or both. In both …
3 years, 10 months ago
gl_FragColor was deprecated in GLSL 1.3 (#version 130)https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.30.pdfThe following is a summary of features deprecated in version 1.3:• Use of …
4 years, 2 months ago