5 years, 7 months ago
Highlights
Ok this is stupid and I can't seem to remove the post because I've actually managed to fix it literally two seconds after posting it (and an hour after starting to work on it)I…
5 years, 7 months ago
I'm trying to loop through attack patterns, I've got a method that calls an attack based on a direction enum, for instance Directions.Left. I want to create an attack pattern, s…
5 years, 7 months ago
5 years, 10 months ago
hello friends,tl;dr : similiar function to rigidbody.AddForce but using a CharacterController componentI'm trying to make a dodge-roll function in my game, and following a great…
5 years, 10 months ago
hello!i'm trying to make a proximity based SFX, where an NPC calls for the player when he enters his collider.that works fine. the problem is, that when the player starts the in…
5 years, 10 months ago
Latest Activity
See all in DiscussionsOk this is stupid and I can't seem to remove the post because I've actually managed to fix it literally …
5 years, 7 months ago
I'm trying to loop through attack patterns, I've got a method that calls an attack based on a direction enum, …
5 years, 7 months ago
hello friends,tl;dr : similiar function to rigidbody.AddForce but using a CharacterController componentI'm trying to make a dodge-roll function in my …
5 years, 10 months ago