5 years ago
Highlights
5 years ago
5 years ago
I'm writing a game using the Java Artemis-odb ECS library, and have been stuck on this design question for a few days: what is the proper way to store a function/command in an E…
5 years, 1 month ago
@hplus0603 I'm also not quite sure the right way to recreate polymorphism in ECS, but that's another thing I definitely miss having. Is there a good way to use it in ECS?
5 years ago
@hplus0603 I'd love a lambda. There would be onCollision components that have a lambda, onUse functions, onKeyUpPressed etc.. Unfortunately, it seems to go against the ECS parad…
5 years ago
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See all in Discussions@hplus0603 I'm also not quite sure the right way to recreate polymorphism in ECS, but that's another thing I definitely …
5 years ago
@hplus0603 I'd love a lambda. There would be onCollision components that have a lambda, onUse functions, onKeyUpPressed etc.. Unfortunately, it …
5 years ago
@shaarigan I guess the problem I'm having is that I have both the ECS loop and event queue loop, but …
5 years ago