Hello, for one week now I try to make use of a TransInPlaceFilter to monitor PCM stream of an audio file and visualize the waveform. To do so I searched through the documenโฆ
18ย years, 9ย months ago
Hello, for one week now I try to make use of a TransInPlaceFilter to monitor PCM stream of an audio file and visualize the waveform. To do so I searched through the documenโฆ
18ย years, 9ย months ago
Hello, I am trying to play mp3s with DirectShow which actually was working quite fast. I followed the MSDN library examples and just used the RenderFile function to do all the wโฆ
18ย years, 9ย months ago
19ย years, 7ย months ago
Thanks alot. That is what I needed to hear. So if my bitmaps are located in the upper left corner of the surface, then of course I need to cacluate U and V as you said. I use thโฆ
19ย years, 7ย months ago
19ย years, 7ย months ago
Hello, I have the problem that texturing confuses me more and more. To make sure that my game is not HW dependent, it seems to be to use only textures with POT dimensions aโฆ
19ย years, 7ย months ago
Hello, for one week now I try to make use of a TransInPlaceFilter to monitor PCM stream of an audio โฆ
18ย years, 9ย months ago
Hello, I am trying to play mp3s with DirectShow which actually was working quite fast. I followed the MSDN library โฆ
18ย years, 9ย months ago
Thanks alot. That is what I needed to hear. So if my bitmaps are located in the upper left corner โฆ
19ย years, 7ย months ago
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