I'm using glBlendFunc(GL_DST_COLOR, GL_ONE) to create some lighting effects in my game 2D game. I first draw the entire scene, then fade it depending on the light level I wโฆ
18ย years ago
I'm using glBlendFunc(GL_DST_COLOR, GL_ONE) to create some lighting effects in my game 2D game. I first draw the entire scene, then fade it depending on the light level I wโฆ
18ย years ago
Hi All, Just wanted to say that Blob Wars : Blob and Conquer v0.92 is now available. Source and Linux binaries (Deb and RPM) have been uploaded. Changes include, * Real time cutโฆ
18ย years, 5ย months ago
19ย years, 5ย months ago
19ย years, 5ย months ago
19ย years, 5ย months ago
I'm attempting to use transparent PNGs as sprites for a game. However I cannot get SDL or OpenGL to ignore the alpha channel. I either end up with black backgrounds or I have toโฆ
19ย years, 5ย months ago
I'm using glBlendFunc(GL_DST_COLOR, GL_ONE) to create some lighting effects in my game 2D game. I first draw the entire scene, โฆ
18ย years ago
Hi All, Just wanted to say that Blob Wars : Blob and Conquer v0.92 is now available. Source and Linux โฆ
18ย years, 5ย months ago
I've decided to go with TGAs instead to deal with this issue... It'll be quicker than spending hours trying to โฆ
19ย years, 5ย months ago
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