21 years ago
Highlights
On most PCs, 50000 tiles (100000 polys) is gonna be a fair bit to draw and yeh, you'd expect a bit of a hit off that - even more so if you're using a different texture for each.…
21 years ago
21 years ago
Hullo. Im currently having an infuriating problem where my DirectX8 app pauses for a frame every so often, and hoping someone here will have a clue why.. :] I'd written a bit of…
21 years ago
21 years ago
21 years ago
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See all in DiscussionsOn most PCs, 50000 tiles (100000 polys) is gonna be a fair bit to draw and yeh, you'd expect a …
21 years ago
Probably completely wrong, but are you sure those 'simple' shapes are actually 'simple'? - Just because its a box doesnt …
21 years ago
Ive just run it on another (slower) machine and its still noticeable there. Again, it does generally seem smoother now …
21 years ago