19 years, 2 months ago
Highlights
Wow, I've only checked out the demo but that looks REALLY great. Especially the long stretched shadows with the light source being very low at the start of the demo. Could…
19 years, 2 months ago
19 years, 4 months ago
get it here: http://www.3dgamers.com/news/more/1096482562/
21 years, 2 months ago
Seems like a lot of vendors have started to support 3D APIs in their latest models. So I happily tested the great new 3D world on mobile phones just to very quickly notice…
21 years, 11 months ago
Doing engine (physics?) in constant intervals sounds fine to me, but wondering if it's necessary to cap the max framerate on a 3d mobile phone game is, a bit naive? If you…
19 years, 4 months ago
Latest Activity
See all in DiscussionsWow, I've only checked out the demo but that looks REALLY great. Especially the long stretched shadows with the light …
19 years, 2 months ago
Doing engine (physics?) in constant intervals sounds fine to me, but wondering if it's necessary to cap the max framerate …
19 years, 4 months ago
There's an article in GPU Gems 1 about rendering grass which I think describes the most commonly used technique. You …
20 years, 4 months ago