4 years, 1 month ago
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Yeah, so, I render to a render target which is either 2x or 4x the back buffer resolution then downsample it down and put it on the back buffer.I just noticed the downsample res…
4 years, 1 month ago
4 years, 1 month ago
I honestly can't figure this out.I should be able to do this, I'd think, but even using examples I've found online in my program don't work.I can do a full screen quad of a text…
4 years, 1 month ago
4 years, 1 month ago
I definitely do some downscaling more than 0.5.For SSAA 4x as well as some downscaling which is done with Bloom/DOF.DX9 looks like it does Mipmapping on the GPU, though. I…
4 years, 1 month ago
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See all in DiscussionsYeah, so, I render to a render target which is either 2x or 4x the back buffer resolution then downsample …
4 years, 1 month ago
I definitely do some downscaling more than 0.5.For SSAA 4x as well as some downscaling which is done with Bloom/DOF.DX9 …
4 years, 1 month ago
Uh…It looks like you're right.I think the main problem was my previous CreateTexture statement.I've been using levels 0. I should …
4 years, 1 month ago