16 years, 1 month ago
Highlights
Community contributions featuredBlack seems to make sense to me if there's no vertex color being propagated to the input of the pixel shader. Where do you think it should be getting the input color from? Why d…
16 years, 1 month ago
16 years, 4 months ago
Have you tried using the D3DM reference driver? It will be slow as mud but might tell you if it's a driver problem.Do fullscreen DDraw apps work?
16 years, 4 months ago
16 years, 9 months ago
If your texture has transparent texels defined by a color key, then you have a 1-bit alpha. Why don't you just enable alpha testing? Pixels that fail the alpha test don't affect…
16 years, 9 months ago
Latest Activity
See all in DiscussionsBlack seems to make sense to me if there's no vertex color being propagated to the input of the pixel …
16 years, 1 month ago
Have you tried using the D3DM reference driver? It will be slow as mud but might tell you if it's …
16 years, 4 months ago
If your texture has transparent texels defined by a color key, then you have a 1-bit alpha. Why don't you …
16 years, 9 months ago