10 years, 4 months ago
Highlights
Community contributions featuredTo be honest you're making things more complicated for yourself than they need be. The process of linking to and using OpenGL on Windows is simple so long as you follow th…
10 years, 4 months ago
10 years, 4 months ago
10 years, 4 months ago
Your display list function.... It could take a const ref to the vector (rather than making a copy each time). Again, that counter has returned! If you want to see if the vector…
10 years, 4 months ago
Your for loop seems a bit rubbish :) Why use iterators as your for loop condition, and also employ a counter? You could just use a counter? That would allow you to avoid the con…
10 years, 4 months ago
Latest Activity
See all in DiscussionsTo be honest you're making things more complicated for yourself than they need be. The process of linking to and …
10 years, 4 months ago
Your display list function.... It could take a const ref to the vector (rather than making a copy each time). …
10 years, 4 months ago
Your for loop seems a bit rubbish :) Why use iterators as your for loop condition, and also employ a …
10 years, 4 months ago