Hey all. I am doing something relatively simple in my game. But I don't know a good and efficient way to do it.Basically, for simplification, let's say I have 10 led indicators.…
1 year, 7 months ago
Hey all. I am doing something relatively simple in my game. But I don't know a good and efficient way to do it.Basically, for simplification, let's say I have 10 led indicators.…
1 year, 7 months ago
3 years, 3 months ago
Thank you two for the answers! They are good ideias to explore, I'm gonna take them into account and make some tests here. I think box2d make some kind of controlling, as I set…
3 years, 3 months ago
3 years, 5 months ago
Hi all!I'm developing a car racing game, with 2D physics, using the library Box2d. I'm trying to implement a realistic car brake. For this purpose I used a FrictionJoint between…
3 years, 3 months ago
@agentzero I'm not an expert on this, but I have already made something like this before. One way you can define possibilities of routes is to make an array of points, desc…
3 years, 5 months ago
Hey all. I am doing something relatively simple in my game. But I don't know a good and efficient way …
1 year, 7 months ago
Thank you two for the answers! They are good ideias to explore, I'm gonna take them into account and make …
3 years, 3 months ago
Hi all!I'm developing a car racing game, with 2D physics, using the library Box2d. I'm trying to implement a realistic …
3 years, 3 months ago
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