3 years, 2 months ago
Highlights
3 years, 2 months ago
3 years, 2 months ago
Manager style games, especially ones with the amount of things to do that you've listed here, tend to work better when they move at the players place. At the very least when out…
3 years, 2 months ago
My interpretation here is that the player character will be pulled towards the point where they place their finger. If this is the case then that idea lends itself well to a pla…
3 years, 2 months ago
I tend to shy away from permadeath as a mechanic, it feels like invalidating hours of progress based on a mistake that may have only taken a few seconds. In your case you could…
3 years, 2 months ago
Latest Activity
Manager style games, especially ones with the amount of things to do that you've listed here, tend to work better …
3 years, 2 months ago
My interpretation here is that the player character will be pulled towards the point where they place their finger. If …
3 years, 2 months ago
I tend to shy away from permadeath as a mechanic, it feels like invalidating hours of progress based on a …
3 years, 2 months ago