20ย years ago
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Community contributions featuredIf you are asking this question at all, I suggest you stick with C++ or possibly something higher level like C#. You really shouldn't waste your time debating over a couple % diโฆ
20ย years ago
21ย years, 2ย months ago
I'm working on a graphics demo that has some pretty interesting feedback effects. I'm bored so I thought I'd explain how to do it. first the screenshots are at: http://www.โฆ
21ย years, 11ย months ago
If I have a 512x512 texture that I want to render a full screen quad into so that I can copy another 512x512 texture into it such that the pixels line up exactly, how do I fix tโฆ
22ย years ago
I'm trying to get texture shaders working in my managed directx engine but I'm missing something. I would like to use the FillTexture method of TextureLoader but I need a Texturโฆ
22ย years ago
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See all in DiscussionsIf you are asking this question at all, I suggest you stick with C++ or possibly something higher level like โฆ
20ย years ago
I wonder if there is a term for people like Dannthr. We've all seen the type. They think they have โฆ
21ย years, 2ย months ago
try a double pointer.ie.float** charWidth
21ย years, 4ย months ago