18ย years, 7ย months ago
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Community contributions featuredWhile you have a z-axis in orthogonal projection mode, you won't have any distortion with regards to perspective, so it doesn't matter what Z depth an object is actually at. Soโฆ
18ย years, 7ย months ago
18ย years, 9ย months ago
Hi, I'm experiencing FTP upload problems with the servers of various free webspace providers. The problem is that uploads just stop after 8KB of a file have been transferred, anโฆ
21ย years, 4ย months ago
Two friends and me made a game for a 72hour competition back in december. The game is kind of a mixture of Lemmings and The Incredible Machine: You need to help the main charactโฆ
21ย years, 7ย months ago
Are you defining any lights at all? If not, you shouldn't enable lighting.Apart from that, your code looks fine... I don't know if lighting could cause such bugs.
18ย years, 9ย months ago
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See all in DiscussionsWhile you have a z-axis in orthogonal projection mode, you won't have any distortion with regards to perspective, so it โฆ
18ย years, 7ย months ago
Are you defining any lights at all? If not, you shouldn't enable lighting.Apart from that, your code looks fine... I โฆ
18ย years, 9ย months ago
Why does it matter? I don't know much about shaders, but if you don't use the values, it doesn't matter โฆ
19ย years ago