3 months, 1 week ago
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3 months, 1 week ago
When using immediate mode rendering, you'd fill up a CPU side buffer with primitives, and then send it to the GPU, and then do a draw call. The basic limitation is that you cann…
3 months, 2 weeks ago
JoeJ said:But it does not describe how to make the figures out of wood, which wood to use, or what's the art style. So it does not cover any code implementation details.I hope n…
3 months, 1 week ago
bvanevery said:It is if you're doing a somewhat complex strategic game and you want the AI to actually have a chance of doing a good job at it. When a "game designer" or other p…
3 months, 1 week ago
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See all in DiscussionsJoeJ said:But it does not describe how to make the figures out of wood, which wood to use, or what's …
3 months, 1 week ago
bvanevery said:It is if you're doing a somewhat complex strategic game and you want the AI to actually have a …
3 months, 1 week ago
JoeJ said:And you think such 'cheating' is bad design, and could have been avoided with a better design?Now, I'm just …
3 months, 1 week ago