6 years, 6 months ago
Highlights
Community contributions featuredif (value ≥ 1000000000) { print((value / 1000000000) + “B”); } else if (value ≥ 1000000) { print((value / 1000000) + “M”); } else if (value ≥ 1000) { print((value / 1000) + “K”)…
6 years, 6 months ago
6 years, 7 months ago
At link time, this may work: https://docs.microsoft.com/en-us/cpp/build/reference/entry-entry-point-symbolAt compile time, it'd be better to just have your users call your funct…
6 years, 7 months ago
6 years, 9 months ago
ASP.Net Core works well for sharing common code between Unity projects and a web service. Using this at work on my current project and it's much nicer than having to maintain a…
6 years, 9 months ago
Latest Activity
See all in Discussionsif (value ≥ 1000000000) { print((value / 1000000000) + “B”); } else if (value ≥ 1000000) { print((value / 1000000) …
6 years, 6 months ago
At link time, this may work: https://docs.microsoft.com/en-us/cpp/build/reference/entry-entry-point-symbolAt compile time, it'd be better to just have your users call your function …
6 years, 7 months ago
ASP.Net Core works well for sharing common code between Unity projects and a web service. Using this at work on …
6 years, 9 months ago