2 years, 7 months ago
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2 years, 7 months ago
2 years, 7 months ago
I'm creating 3D sequential impulse collision solver in f#. Up to now, normal part of collision response works correctly. Unfortunately i have problem with friction impulses.Do i…
2 years, 7 months ago
Dirk Gregorius said:Yes, the velocity changes, but you project it onto a fixed basis. There are two tangent directions! You can align one direction with the relative velocity at…
2 years, 7 months ago
Dirk Gregorius said:Also, for reference. The Bullet author is Erwin Coumans. Erin Catto is the author of Box2D Yes, sorry for that.I haven't implemented warm starting yet,…
2 years, 7 months ago
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See all in DiscussionsDirk Gregorius said:Yes, the velocity changes, but you project it onto a fixed basis. There are two tangent directions! You …
2 years, 7 months ago
Dirk Gregorius said:Also, for reference. The Bullet author is Erwin Coumans. Erin Catto is the author of Box2D Yes, sorry for …
2 years, 7 months ago
It works now, I had a bug with impulse sign being inverted. It works now, however objects seem to follow …
2 years, 7 months ago