1 year ago
Highlights
1 year ago
@JoeJ Totally agree, and that’s what keeps us building AFTERLIFE. AAA games tend to polish repetition, but players (like you and me) are craving worlds that evolve with them.If…
1 year ago
@JoeJ That’s exactly the balance we’re tackling with AFTERLIFE at HAPAX. We don’t leave the world empty, but we don’t overfill it either. Lumina (our starting city) already has…
1 year ago