21 years, 8 months ago
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Community contributions featuredThat is the correct math that I am trying to achieve. I just can't seem to figure out how to make this work in one pass when you want the src alpha value to remain constant…
21 years, 8 months ago
Hi All, The effect I am trying to achieve is a dirty window. Basically I have a quad with a texture on it and then I have another texture which is just an 8bit(alpha) textu…
21 years, 8 months ago
Hi All, I was wondering if there is a gcc linker option to remove unused functions and data from the executable? I can't seem to find one. With the .net compiler and linker…
21 years, 10 months ago
Hi All, I am trying to source out how to calculate random points on a 3d quad in a fast an efficient way and was wondering if anyone had an input on the topic. Thanks,…
22 years, 2 months ago
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See all in DiscussionsThat is the correct math that I am trying to achieve. I just can't seem to figure out how to …
21 years, 8 months ago
Hi All, The effect I am trying to achieve is a dirty window. Basically I have a quad with a …
21 years, 8 months ago
Hi All, I was wondering if there is a gcc linker option to remove unused functions and data from the …
21 years, 10 months ago