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Indie Game Developer | Browser Games | Game Design | Progression Systems's avatar

Indie Game Developer | Browser Games | Game Design | Progression Systems

@sebeck Member since Sep 2026

Building browser games with progression, arcade gameplay, and systems worth coming back to.

Germany Europe/Zurich
Newbie 2 pts

About

Iโ€™m an indie developer currently building HashForge, a browser-based mining and arcade game focused on progression, virtual hardware, mining power, missions, events, and short arcade-style gameplay.

HashForge started as a relatively simple browser-game idea and has gradually grown into a much larger project with around 20 arcade games, virtual mining rooms, hardware upgrades, multiple currencies, progression systems, missions, events, and an exchange system.

My main focus is creating gameplay that gives players a reason to actively play instead of simply watching numbers increase.

Current Project

HashForge

HashForge combines arcade gameplay with a persistent virtual mining setup.

Players can:

โ€ข Start with a free virtual miner
โ€ข Play arcade games to increase mining power
โ€ข Upgrade and install virtual mining hardware
โ€ข Expand their mining setup
โ€ข Distribute mining power between different virtual currencies
โ€ข Complete missions and participate in events
โ€ข Build their progression over multiple sessions

HashForge is a browser game and mining simulation, not traditional cryptocurrency mining.

The game runs directly in the browser without requiring a download.

What Iโ€™m Currently Working On

My current development focus includes:

โ€ข Game balancing
โ€ข Player progression
โ€ข Early-game experience
โ€ข Player retention
โ€ข Browser-game UX
โ€ข Arcade-game mechanics
โ€ข Reward systems
โ€ข Virtual economies
โ€ข Mining-power balancing
โ€ข Hardware progression
โ€ข Missions and events
โ€ข Mobile compatibility
โ€ข UI/UX improvements
โ€ข Performance optimization

One of the biggest challenges Iโ€™m working on is finding the right balance between active gameplay and long-term progression.

I want players to feel that playing actually matters, while still giving them something meaningful to build over time.

Development Interests

Iโ€™m especially interested in:

Indie Game Development
Building games independently and improving them through real player feedback.

Browser Games
I like the accessibility of games that can be opened and played immediately without installing a launcher or large client.

Game Design
Especially progression loops, reward systems, balancing and player motivation.

Game Economy Design
Creating upgrade systems where progression feels rewarding without destroying the long-term economy.

Player Retention
Understanding what makes someone return to a game tomorrow instead of playing once and leaving.

Arcade Games
Short, easy-to-understand gameplay loops that still reward skill and improvement.

What Iโ€™m Looking For Here

I joined GameDev.net to connect with other developers, share development experiences and get useful feedback.

Iโ€™m particularly interested in discussing:

โ€ข Game balancing
โ€ข Browser-game development
โ€ข Progression systems
โ€ข Player retention
โ€ข UI/UX
โ€ข Indie development
โ€ข Game economies
โ€ข Monetization without destroying gameplay
โ€ข Improving existing mechanics instead of endlessly adding features

Constructive criticism is always welcome.

If something in one of my projects doesnโ€™t work, I would much rather know why than simply hear that everything looks good.

Play HashForge

You can try the current version of HashForge here:

https://playhashforge.de/

Iโ€™m actively developing the game and regularly improving gameplay, balancing, progression and the overall experience based on testing and player feedback.

Highlights