About
Iโm a game developer focused on prototyping games and designing gameplay systems. I enjoy working across different areas of development, from programming and game mechanics to 2D pixel art and game design.
I work mainly with C# and Unity, and I also have experience with Unreal Engine. Iโve participated in several game jams, which has helped me get comfortable working under time constraints, adapting to different ideas, and turning concepts into playable prototypes.
If youโre looking to develop a new game or prototype, I can help with gameplay systems, prototyping, programming, and 2D pixel art.
I value commitment, responsibility, and respect when working with others. Iโm comfortable collaborating with people with different personalities and ways of working, and I always try to encourage a mindset of giving your best, making the most of each opportunity, and not giving up when things get difficult.
Currently Learning
Highlights
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