6 years, 5 months ago
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Can you see your texture in the shader debugger?
6 years, 5 months ago
Mipmap generation is much simpler if the dimensions are powers of two.
6 years, 5 months ago
7 years, 6 months ago
Game buildings and items are typically modeled in programs like Blender, 3DSMAX on Maya, where the precision of the model and parametric editing are not as relevant as in true C…
7 years, 6 months ago
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See all in DiscussionsCan you see your texture in the shader debugger?
6 years, 5 months ago
Mipmap generation is much simpler if the dimensions are powers of two.
6 years, 5 months ago
Game buildings and items are typically modeled in programs like Blender, 3DSMAX on Maya, where the precision of the model …
7 years, 6 months ago