I'm trying to use the WMSDK to asynchronously play a WMV file from disk. Everything works; just a bit too slowly. It's currently set up to get the video/audio data using the cal…
17 years, 4 months ago
I'm trying to use the WMSDK to asynchronously play a WMV file from disk. Everything works; just a bit too slowly. It's currently set up to get the video/audio data using the cal…
17 years, 4 months ago
18 years, 8 months ago
Ahh, thanks a ton! I think it was the 'post pixel shader blending' flag, which was 'no' for the full-precision format, but 'yes' for half-precision. So, I switched over to half-…
18 years, 8 months ago
Hello! I'm trying to render a texture to a A32B32G32R32 texture, with alpha blending. In the shader I'm enabling alpha blending, and as a test set source and dest blends to Zero…
18 years, 8 months ago
19 years ago
So, I'm rendering a 101x101 texture (for testing) to a 1x1 render target. The input is just position and a texture coord. The pixel shader returns the texel at the input texture…
19 years ago
I'm trying to use the WMSDK to asynchronously play a WMV file from disk. Everything works; just a bit too …
17 years, 4 months ago
Ahh, thanks a ton! I think it was the 'post pixel shader blending' flag, which was 'no' for the full-precision …
18 years, 8 months ago
Hello! I'm trying to render a texture to a A32B32G32R32 texture, with alpha blending. In the shader I'm enabling alpha …
18 years, 8 months ago
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